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  • Document, layout, design, prototype, script and tune levels from concept to polish.
  • Strong knowledge of Game Design: learning curve, directing the player, difficulty levels, balancing, pacing, motivation & reward cycle, accessibility
  • Scripting gameplay logic and AI encounters.
  • Familiar with the level design fundamentals, constraints, and narrative.
  • Working close with narrative design to ensure the story is carried well throughout the level.
  • Assist the lead level designer in mentoring and coaching junior member of the level design team
  • Ensure consistency with the Creative Director / Lead Level Designer‘s vision
  • Collaborate with technical art, art, animation and engineering departments to ensure levels are within pre-established quality and technical specification benchmarks.


  • Multiple shipped AAA titles and at least 7 years of experience in Game Design.
  • Understanding of what makes a game level fun and engaging.
  • Understanding of environmental aesthetics.
  • High amount of creativity.
  • Experience in Unreal. Experience with other engines a plus.
  • Self-motivated, professional, and a great team-player with a positive and a ‘can do’ attitude.
  • Able to rapidly prototype 3D levels using industry standard design tools.
  • Excellent written and verbal communication.
  • A passion for gaming in a wide variety of game genre
  • Ability to work under pressure towards tight deadlines.
  • Ability to work in multicultural environment
  • Experience with 2D or 3D Art Packages a plus.


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    "Job Position - Your Name"*
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  • Resume*
  • Portfolio
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We thank all applicants for their interest, but only those selected for interviews will be contacted.