Lead Engineer

Regular Full Time


  • Oversee project engineering plans, delivery and provide technical leadership for the engineering teams
  • Be part of the studios engineering leadership to plan and grow studio-wide engineering efforts.
  • Excel as a team member and strive to maximize team and departmental performance.
  • Actively involved in hands-on development work as part of the development team.
  • Mentor and manage engineers and ensure high technical quality and personal growth.
  • Provide a complete and proper task list and schedule for the team.
  • Conduct code review or other processes to uphold the team’s code quality.
  • Work closely with producers, artists and designers in a collaborative, small team environment.
  • Oversee tools development with technical artists, artists and designers.



  • At least 8 years of game development experience, including at least 3 years at lead or senior level.
  • Experience leading a team of 3 or more.
  • 4+ years of game development experience using Unreal Engine or other equivalent game engines.
  • Extensive knowledge of mathematics, C/C++ programming, as well as gameplay development and debugging.
  • Good general knowledge across all game systems, with experience in rendering and 3Cs a plus.
  • Expert in one or two systems to raise overall studio engineering expertise.
  • Self-motivated, independent, enthusiastic, team player with a positive attitude.
  • Well-organized and detail-oriented.
  • Ability to work independently and to be self-directing required.
  • Excellent teamwork and communication skills required.
  • Passion for making and playing innovative games.
  • Ability to work in a multicultural environment.


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