Concept Artist

Regular Full Time


  • Create good quality production concepts, that may include Environment, Character, Creature and mech/props.
  • Work closely with Concept Art Leas and Art Team to create and maintain high-quality visual designs.
  • Work with project team leads in Tokyo HQ to provide support on overall visual quality of the productions.
  • Maintain consistent quality of work while staying on schedule.
  • Collaborate and work as team


  • A minimum of 2-3 year’s experience in game development industry as concept artist.
  • Able to work in multiple artistic styles.
  • Strong Photoshop/Illustration skills.
  • Professional attitude and able to take constructive feedback.
  • Able to create detailed concept designs specific to the brief such as 2D drawings or 3D renders.
  • Have strong foundation in the traditional arts, including figure drawing, landscape painting and illustration.
  • Self-motivation, good communications skills, and a great team-player with a positive and a ‘can do’ attitude.
  • Well-organized and detail-orientated.
  • Solicits feedback frequently; accepts critiques and uses feedback to improve work

Plus Points

  • Proficient in a variety of digital 2D and 3D software programs such as Blender, Maya and 3D Coat.
  • Willingness to learn new software programs and tools.
  • Keeping up to date with the latest games and trends.


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We thank all applicants for their interest, but only those selected for interviews will be contacted.

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