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  • Work closely with the Art Lead and Creative Director to create VFX based on concept art, pre-viz and photographic reference, in line with the art direction set for the project.
  • Create VFX of various styles (e.g. realistic, cartoon, etc) using Unreal Engine 4 (UE4) and other software packages, for games and animated movies.
  • Work within the game engine to preview, iterate, optimize and polish game assets to a quality bar and visual direction set by the Art Lead and Creative Director.
  • Work closely with the Lead Technical Artist to help define and manage performance budgets, streaming, and other run-time requirements.
  • Actively drive pipeline improvements.


  • Strong aesthetic appreciation for composition, proportion, lighting and colour.
  • Able to set up efficient materials and textures in UE4.
  • Well-versed in various UE4 subsystem (e.g. Niagara, Post Process stack, etc) for creating all kinds of amazing visual effects.
  • Experienced in creating believable particle behaviours and rigid body simulations.
  • 5 years’ experience creating VFX for video games.
  • Experience in Houdini is a plus.
  • At least 1 shipped AAA title as a VFX artist.
  • Excellent team and communication skills.
  • Passion for making and playing innovative games.
  • Self-motivated, enthusiastic, team player with a positive and ‘can do’ attitude.
  • Well-organized and detail-oriented.
  • Solicits feedback frequently; accepts critiques and uses feedback to improve work.
  • Experience with programming or scripting languages is a plus.


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  • Resume*
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We thank all applicants for their interest, but only those selected for interviews will be contacted.