Lead Software Engineer

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  • Oversee project engineering plans and delivery
  • Work closely with producers, artists, and designers in a collaborative, small team environment.
  • Mentor and manage engineers and ensure high technical quality and personal growth.
  • Provide technical leadership for the engineering team.
  • Able to prioritize and assign tasks accordingly to the engineering team.
  • Excel as a team member and strive to maximize team and departmental performance.
  • Provide a complete and accurate task list and schedule for responsible work.
  • Oversee tools development with technical artists, artists and designers.
  • Be part of studio engineering leadership to plan and grow studio wide engineering efforts.


  • Completed at least 1 full cycle AAA title and at least 5 years of experience in game engineer.
  • At least 8 years of professional game development experience.
  • 4+ years of game development experience with UnrealEngine 4 or equivalent high-end game engines.
  • 2+ years of experience as an engineering lead with at least 1 shipped title.
  • Experienced leading a team of 5 or more.
  • Self-motivated, enthusiastic, team player with a positive and a ‘can do’ attitude.
  • Well-organized and detail-oriented.
  • Ability to work independently and to be self-directing required.
  • Excellent team and communication skills required.
  • Passion for making and playing innovative games.
  • Good general knowledge across all game systems.
  • Expert in one or two system to raise overall studio engineering expertise.


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We thank all applicants for their interest, but only those selected for interviews will be contacted.